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CUI Update Basic Code Example#31

I’m having trougble figuring out how to code CUIs using the new Update property. The only CUI example code I have been able to find was in various old Rust mods (e.g., Server Info, etc.).

Note I have the CUIs working in my mods, but because I’m destroying & recreating multiple CUI objects every Tic they are very inefficient. And though I’m relatively new to Rust mod coding, I do have 30+ years experience working with various software development systems (e.g., VS, SQL, Javascript, Unity, etc.)

6 months ago
Changed the status to
Completed
5 months ago

What was the resolution implemented to resolve this? Or was this request simply & summarily close with no action taken at all?

5 months ago

The docs were updated with more examples: https://docs.oxidemod.com/guides/developers/basic-cui/

5 months ago

ThanX!!!

5 months ago

Not seeing any examples specific to what I am looking for. I’m trying to update my CUIs every tick without having to destory & recreate them. I odn’t believe this has anything to do with the CuiCountdownComponent. I basically have text displays and need to update that text every X ticks.

5 months ago